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Visual Development
A selection of visual development work created for various projects.

Laika Goes Home
I was a concept artist on my team's graduate CG Short film, Laika Goes Home (on which I was also the Writer and Production Manager). I storyboarded multiple sequences, as well as creating bespoke graphic design elements, documentation design, and environment/prop design.








Hocus Focus
Created some 2D assets, UI assets, and proposed narrative for Hocus Focus, a participating game in Free Lives' SA Game Jam 2024 - winner of the Best Audio Prize.



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