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I am currently undergoing training as a 3D generalist.

Collected here are a few projects I have modelled, textured, and rigged, as well as lit and composited.

Rigging and Asset Dev

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3D Character Study composite

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2nd Year character model (Modelling/Texturing/Surfacing)

Toby character rig range of motion
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2nd Year character rig

Range of Motion test

3D room diorama

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Asset development for 3d room diorama (modelling, texturing)

Robot rig motion test

1st year character head model

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